Carve the Fate
Roll your bag of runed dice, lock and reroll, then carve the pattern into a ritual — a free, browser-based Norse roguelike where every run is a new dice build.
What is Carve the Fate?
Carve the Fate is a roguelike built around dice. You play a hero of the old north descending through 4 haunted depths — The Barrows, The Drowned Vaults, The Flesh Engine and The Ironwood — carrying nothing but a small bag of bones. Every turn you roll the whole bag, then decide what to keep and what to throw again.
What you keep matters, because dice only become power when they form a ritual: a pair, a run of numbers, three Swords, four Skulls. Match a pattern and the ritual fires — damage, a wall of block, a heal, a curse, a raised skeleton. It borrows the push-your-luck rerolling of Yahtzee, the build-around synergies of Balatro and the branching run structure of Slay the Spire, and puts them in a stark black-and-white world of runes and ravens.
Between fights you grow the bag itself. Buy new dice from the peddler, carve runes onto individual faces, find relics that rewrite how your rolls are counted. A bag built around Skulls and Bones plays nothing like one built around Swords and Shields, and no two runs ask for the same build. Death is permanent, but what you unlock carries into the next descent.
What's in the game
Lock and reroll
Roll your whole bag of dice, lock the ones you like and reroll the rest — you get 2 rerolls a turn before you must commit.
Rituals
29 ritual patterns — pairs, runs, three of a kind, matching symbols — turn a roll into damage, block, healing, curses or summoned skeletons.
Build your bag
Collect 13 kinds of die, 18 runes to carve onto faces and 20 relics that bend the rules of your rolls.
Bloodlines
4 playable classes, each with its own starting dice and ritual style — one of them is unlocked by winning a run.
The descent
Four depths of branching maps — battles, elites, peddlers, campfires, treasure and 21 story events — each ending in a boss.
Daily Descent
A shared, date-seeded run with one attempt a day, so everyone is playing the same dungeon.
Artwork from the game
Illustrations from Carve the Fate, drawn in the same 1-bit style you'll see in play.
How to play, in brief
Roll your dice, lock the ones worth keeping, reroll the rest, then play one ritual that your dice form. Beat the enemy's telegraphed attacks, collect rewards, and push deeper. The how to play guide walks through a turn, the map, the shop and the campfire, and the game guide lists every ritual, die, rune, relic and enemy.
Choose a bloodline

Viking
Shield wall and sword arm.

Necromancer
Frail, patient, surrounded.

Marauder
A reaver who reads bones as loot.

Skald
A battle-poet who speaks the fight into shape, verse by verse.
Meet all the bloodlines · Explore the world (51 creatures across 4 depths)
Latest updates
A proper website for the game
Carve the Fate now has a home page, how-to-play guide, game guide, character and world pages, an FAQ and a privacy policy.
Daily Descent, autosave and a clearer first run
A shared daily run, automatic saving with a Continue button, a richer run-end screen and tips for first-time players.
Settings, haptics and text size
Separate music and effects volume, a motion override, three text sizes and haptic feedback on supported devices.


